“The Matrix Revolutions” was an utter disaster. How can you bring back the franchise, after it’s clearly over?
It’s the conclusion of director Ed Brubaker’s six-issue sci-fi/horror comic series, “The Matrix Reloaded.” But it’s literally about nothing. We get a coy glance at Neo (Keanu Reeves), Trinity (Carrie-Anne Moss) and Trinity’s beautiful boyfriend, Armin (Michael Divino), in their ghetto palaces, the police look menacing. Laundry hangs in the open drains — in the middle of the night!
Maybe it’s just me, but there’s something deeply off about this. Yet it works.
In “The Matrix Revolutions,” Brubaker retells the entire action of “The Matrix Reloaded,” with some long-form flashbacks and a deconstruction of Neo’s virtual reality self, aka “Val”: a bland and studious child with a kind mother who treats it like a virtual-reality reality in an alternate universe.
In The Matrix, Neo is an undercover agent infiltrating a criminal conspiracy. “The Matrix” trilogy’s basic mechanics — created by visionary computer scientists at Stanford and the University of Illinois at Urbana-Champaign — have been drastically simplified. But the implications are revolutionary.
It’s still cool as hell. The graphics aren’t perfect — but the artwork shows no sign of age, bar the brown-brown tints on Neo’s shades. The colors change as they do in real life — the water of the rainforest, for example, is dark gray. But it makes for great fantasy. It’s also intentionally creepy, like a TV show with no ghosts in it.
You’ll have to wait for the DVD to see the whole plot, or you can skip to chapter 2 and get your fix.